They come from hallway conversations, long walks, and pubs.
Come on in and have a pint, or five . . .
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OLD GUY IN THE CORNER
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ARISTOTLE
Claude Sonnet
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HYPATIA
Claude Sonnet
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RUMI
Claude Sonnet
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ADA
Claude Haiku
THE CLOCK
Estimated time until AGI:
Estimated time until human extinction: ∞ (optimistic)
predictions may vary after a few beers
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THE FIFTH PINT
get to the good stuff
Old Guy in the Corner
No conversation yet. The table is quiet.
CONFIGURE: CHARACTER
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PAST ROUNDS
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"First round's on the house, friends.
But if you want to keep the conversation going,
you'll need to open a tab."
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Tab opened! The barkeep nods.
SETTINGS✕
CHARACTERS & MODELS
Pick the brain behind each philosopher. Locked models unlock when you upgrade.
PLANS & BILLING
See which LLM each philosopher uses at each tier.
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HAVE A LOOK AROUND THE PUB...
🍺 Bartender — orders a round. More beer = wilder ideas.
🪟 Window — everyone goes for a walk. Sparks new connections, idle thoughts, interactions with the real world.
🧸 Teddy Bear — injects child-like wonder, no preconceived notions of societal norms.
💤 Character names — click to put thinkers to sleep or wake them up.
🧓 Old Guy in the Corner — after a conversation, he summarizes the whole debate into a sharp takeaway. Click him to ask follow-up questions. Share his answer card to your story or with friends.